Rhino 5 Beginner to Advanced Video Tutorial Course Bundle

CareerVision Training
Distancia

£ 115 - ($ 2.324)
IVA inc.

Información importante

  • Training
  • Advanced
  • A distancia
  • Duración:
    Flexible
  • Cuándo:
    A definir
  • Envío de materiales de aprendizaje
Descripción

COURSE INCLUDES
• Format: DVD-ROM
• Duration: 26.5 Hours (181 lessons)
• Instructor: Rob McCulloch
• Platform: Windows PC or Mac

COURSE INTRODUCTION
In this training bundle for Rhino 5, you get:

Learning Rhino 5
Rhino 5 Advanced Techniques

In Learning Rhino 5, expert author Rob McCulloch teaches you the basic techniques you will need to create 2D and 3D models in Rhino. You will learn to draw your designs, create and edit curves, surface your design and more. You learn through projects that Rob takes you through step by step and you can replicate right in your Rhino 5 software.

In the Rhino 5 Advanced Techniques training video, you learn how to apply advanced processes to your designs to improve your models.

Información importante

Requisitos: This is a DVD Video Tutorial Course which is shipped to you. Work through the video tutorials at your own pace. If you have the software you can practice along with the instructor using the same exercise files as the instructor which are included on the DVD. The narrated training videos demonstrate the key tools and professional techniques helping you to work faster and smarter. All the concepts of each application are explained clearly and precisely. The DVD works on PC and Mac. You can jump to and from lessons and work at your own pace.

Sedes

Dónde se enseña y en qué fechas

inicio Ubicación
A definir
Distance Learning

¿Qué aprendés en este curso?

3d design
2D Design
Rhino 5
Editing Curves
Replication

Temario

LEARNING RHINO 5 COURSE OUTLINE


01. Introduction
0101 Rhino 5 Intro And Industries
0102 Course Objectives
0103 About Rob Mcculloch
02. Learning Rhino 5 - Rhino Interface
0201 The Main Screen
0202 Working In Rhino
0203 Viewports And Selecting
0204 Layers
0205 Object Properties Display
0206 Using Help
0207 Rhino Properties
0208 Customizing Your Workspace
03. Learning Rhino 5 - Working With Objects
0301 Moving Objects In Rhino
0302 Rotating Objects In Rhino
0303 Copying Objects In Rhino
0304 Scaling Objects In Rhino
0305 Locking Objects
0306 Hiding Objects
04. Learning Rhino 5 - Drawing In 2D
0401 Constraints
0402 Line And Polylines
0403 Circles And Polygons
0404 Arcs
0405 Freeform Curves
0406 Offset Curves
0407 Curve From 2 Views
05. Learning Rhino 5 - Editing Curves
0501 Fillet Curves
0502 Chamfer Curves
0503 Blend And Match Curves
0504 Split/Trim/Boolean Curves
0505 Extend Curve
0506 Joining Versus Grouping Curves
06. Learning Rhino 5 - Surfaces
0601 Surface From Planar Curves
0602 Extruded Curve
0603 Revolve And Rail Revolve
0604 1 Rail Sweep
0605 2 Rail Sweep
0606 Curve Network
0607 Patch Command
0608 Blend Surfaces
0609 Pipe Command
07. Learning Rhino 5 - Editing Surfaces
0701 Control Point Editing
0702 Joining And Exploding
0703 Trimming And Splitting
0704 Fillet Edge
0705 Rebuild
0706 Trimming With Pipes
0707 Chamfer And Variable Chamfer
0708 Offset
0709 Variable Offset
0710 Untrim And Remove
0711 Unroll And Smash
0712 Shrink Trimmed Surfaces
08. Learning Rhino 5 - Solids
0801 Primitives
0802 Text
0803 Extrude Curve And Surface
0804 Cap Planar Hole And Extract
0805 Boss And Rib
0806 Analyzing
0807 Normals
0808 Exercise, Creating And Detailing A Model
09. Learning Rhino 5 - Solid Editing
0901 Booleans
0902 Wirecut
0903 Edge Editing
0904 Face Editing
0905 Holes
0906 Transforms
10. Learning Rhino 5 - Modeling Tutorial, Tire And Rim
1001 Outer Rim And Tire Curves
1002 Rim And Tire Outer Surfaces
1003 Inner Rim Curves
1004 Inner Rim Surfaces
1005 Inner Rim Detail
1006 Adding The Tire Tread
11. Learning Rhino 5 - Modeling Tutorial, Razor
1101 Drawing The Razor Body Curves
1102 Building The Razor Body
1103 Cutting Out The Body
1104 Adding Features To The Body
1105 Adding Detail To The Grips
12. Learning Rhino 5 - Model A Cell Phone
1201 Importing A Sketch
1202 Drawing The Cellphone Curves
1203 Building The Main Body
1204 Detailing The Main Body
1205 Adding The Button Details To The Cellphone
1206 Creating The LCD Screen
13. Learning Rhino 5 - Analyzing Your Models
1301 Dimensioning The Razor
1302 Checking For Naked Edges
1303 Zebra And Environment Maps
1304 Draft Analysis
1305 Exporting The Model For 3D Printing
14. Learning Rhino 5 - Rendering
1401 Creating And Editing Lights
1402 Assigning And Creating Basic Materials
1403 Adding Textures And Decals - Part 1
1404 Adding Textures And Decals - Part 2
1405 Render Settings And Output Size
1406 Exercise - Rendering The Razor


RHINO 5 ADVANCED TECHNIQUES COURSE OUTLINE


01. Solid Modeling
0101 Introduction
0102 Gumball Manipulator
0103 Shell Polysurface
0104 Move, Split, And Merge Faces
0105 Round And Revolved Holes
0106 Make, Move, Hole Arrays, And Mirror
0107 Wire Cut
0108 Slab, Boss, And Rib
0109 Solids Exercise, Detail A Drill Interior
02. Rhino 5 Advanced Techniques - Object Handling And Visibility
0201 Hiding And Locking Items
0202 Working With Groups
0203 Selecting Objects
0204 Align, And Set Point
0205 Undo And Redo
03. Rhino 5 Advanced Techniques - Modeling Tutorial - Computer Mouse
0301 Importing Reference Images
0302 Curve Layout - Part 1
0303 Curve Layout - Part 2
0304 Building The Main Body Surfaces
0305 Adding The Features
0306 Complete The Final Details - Part 1
0307 Complete The Final Details - Part 2
04. Rhino 5 Advanced Techniques - The C-Plane
0401 World Coordinates And The C-Plane
0402 Setting The View And C-Plane
0403 Saving C-Planes And Mobile Construction Plane
0404 Re-Map And Project To C-Plane
0405 Named Position
05. Rhino 5 Advanced Techniques - Modeling Tutorial - Bottle
0501 Import 2D Drawings
0502 Create And Edit Curves
0503 Main Body Surfacing
0504 Adding The Surface Detail - Part 1
0505 Adding The Surface Detail - Part 2
0506 Shelling The Bottle
0507 Build The Cap
06. Rhino 5 Advanced Techniques - 2D Prints And Options
0601 Curve Booleans
0602 Creating Hatch Drawings
0603 Dimensioning A Design
0604 New Shaded Options In Rhino 5 And Customize Viewport
0605 Page Layout
07. Rhino 5 Advanced Techniques - Working With Block Instances
0701 Defining A Block
0702 Redefining Blocks
0703 Inserting Blocks And Exploding Them
0704 Inserting External Files
0705 Block Manager And Replace Block
08. Rhino 5 Advanced Techniques - Modeling Tutorial - Desk Lamp
0801 Build The Base
0802 Build The Bracket - Part 1
0803 Build The Bracket - Part 2
0804 Build The Thumbscrew
0805 Build The Arms
0806 Build The Hood - Part 1
0807 Build The Hood - Part 2
0808 Import The Bulb
09. Rhino 5 Advanced Techniques - Modeling Tutorial - Build A Car Hood And Hood Scoop
0901 Build The Main Hood
0902 Create The Scoop Hole
0903 Variable Offset The Inner Scoop
0904 Create The Blends
0905 Analyze The Surfaces
10. Rhino 5 Advanced Techniques - Modeling Tutorial - Candle And Holder
1001 Build The Frame
1002 Create The Candle
1003 Draw The Scrollwork Curves
1004 Create The Scrollwork Surfaces
1005 Add The Finishing Touches
11. Rhino 5 Advanced Techniques - Modeling Tutorial - Faucet
1101 Setup The Base
1102 Create The Taps
1103 Create The Spout Shape
1104 Flow Along Curve
12. Rhino 5 Advanced Techniques - Modeling Tutorial - Ring
1201 Cross Section Setup
1202 Create The Main Ring With History
1203 Draw The Pattern Curves
1204 Map The Pattern To The Ring
1205 Add The Details
13. Rhino 5 Advanced Techniques - Modeling Tutorial - Boat Hull
1301 Curve Layout
1302 Analyze And Fair The Curves
1303 Hull Surfacing/Analyze
1304 Details
14. Rhino 5 Advanced Techniques - Modeling Tutorial - Power Drill
1401 Reference Image Layout
1402 Curve Layout
1403 Building The Drill - Part 1
1404 Building The Drill - Part 2
1405 Building The Drill - Part 3
1406 Building The Drill - Part 4
1407 Building The Drill - Part 5
15. Rhino 5 Advanced Techniques - Rendering Using Keyshot
1501 Setting Up The Drill Model To Render
1502 The Keyshot Interface
1503 Working With Environments And Materials
1504 Applying Materials
1505 Applying Decals
1506 Output A Rendering
16. Rhino 5 Advanced Techniques - Conclusion
1601 About Rob McCulloc