Learning Autodesk Inventor 2016 Training Video

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A Practical Training Course That Teaches Real World Skills In this project-based Learning Autodesk Inventor 2016 video tutorial series, you'll quickly have relevant skills for real-world applications. Follow along with our expert instructor in this training course to get: Concise, informative and broadcast-quality Learning Autodesk Inventor 2016 training videos delivered to your desktop The ability to learn at your own pace with our intuitive, easy-to-use interface A quick grasp of even the most complex Learning Autodesk Inventor 2016 subjects because they're broken into simple, easy to follow tutorial videos Practical working files further enhance the learning process and provide a degree of retention that is unmatched by any other form of Learning Autodesk Inventor 2016 tutorial, online or offline...so you'll know the exact steps for your own projects. Course Fast Facts: Only 9.5 hours to complete this course 102 tutorial videos Expert instructors lead each course Download to any Windows PC or Mac and save for viewing off line Course is accessible 24/7 from any computer once downloaded You can study from home or at work at your own pace in your own time Course Description Learn at your own speed from the comfort of your own desk. This method of training accelerates learning and allows users to master even the most complex applications with ease. The intuitive learning interface and practical lesson format provides an unmatched degree of retention. Learning is broken down into a series of chapters with each one building upon the last. The lessons can be watched either sequentially or you can jump to topics of specific interest. You control the pace at which you learn. The training can be stopped, rewound or fast-forwarded at anytime. The application you?re learning can be run simultaneously with this training product.

In this Autodesk Inventor 2016 training course, expert author Adam Cooper teaches...

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Basic
Basic IT training
Basic IT
Autodesk
Project
Skills and Training

Temario

  • 01. Autodesk Inventor
    • Introduction To Autodesk Inventor
    • About The Author
    • Getting Started
    • 0104 How To Access Your Working Files
    • Feature Based Modeling
    • Parametric Features
    • Associative Files
    • Assembly Management
    • Model Documentation
    • User Interface
    • Model Manipulation
    • Inventor Project Files
    • Mouse And Selection Interaction
  • 02. Basic Sketching
    • Creating 2D Sketches
    • Creating Lines
    • Creating Circles And Arcs
    • Creating Rectangles And Polygons
    • Creating Slots
    • Creating Fillets And Chamfers
    • Sketch Entity Types
    • Sketch Duplication
    • Sketch Modification
  • 03. Sketch Constraints And Dimensions
    • 0301 Applying Geometric Constraints
    • 0302 Constraint Inference And Persistence
    • 0303 Working With Geometric Constraints
    • 0304 Creating Dimensional Constraints
    • 0305 Working With Dimensional Constraints
    • 0306 General Guidelines For Sketches
  • 04. Basic Sketched Features
    • 0401 Creating An Extrude
    • 0402 Creating A Revolve
    • 0403 Modifying Sketches And Features
    • 0404 Creating Secondary Features
    • 0405 Using Shared Sketches
  • 05. Creating Work Features
    • 0501 Creating Work Planes
    • 0502 Creating Work Axes
    • 0503 Creating Work Points
    • 0504 Working With Work Features
  • 06. Pick And Place Features
    • 0601 Creating Fillets
    • 0602 Creating Chamfers
    • 0603 Creating Holes
    • 0604 Creating Threads
    • 0605 Creating Shells
  • 07. Advanced Sketched Features
    • 0701 Creating Sweeps
    • 0702 Creating Lofts
    • 0703 Creating Coils
  • 08. Model Information
    • 0801 Using Parameters And Equations
    • 0802 Part Model Information
  • 09. Feature Duplication Tools
    • 0901 Creating Rectangular Patterns
    • 0902 Creating Circular Patterns
    • 0903 Creating Mirrored Features
    • 0904 Working With Duplication Tools
  • 10. Assembly Design
    • 1001 Assembly Environment
    • 1002 Placing Components In An Assembly
    • 1003 Degrees Of Freedom In An Assembly
    • 1004 Assembly Constraints - Part I
    • 1005 Assembly Constraints - Part II
    • 1006 Assembly Joints - Part I
    • 1007 Assembly Joints - Part II
    • 1008 Editing Constraints And Joints
    • 1009 Proper Constraining Techniques
    • 1010 Content Center Usage
    • 1011 Patterning Components
    • 1012 Assembly Mirror And Copy Components
  • 11. Assembly In Place Editing And Creation
    • 1101 Editing And Replacing Assembly Components
    • 1102 Creating A Component In Place
    • 1103 Working With Adaptivity
    • 1104 Assembly Features
  • 12. Interacting With An Assembly
    • 1201 Assembly Selection Methods
    • 1202 Component States
    • 1203 Modeling Section Views
    • 1204 Creating Design Views
    • 1205 Assembly Model Information
    • 1206 Interference Checking
  • 13. Creating Exploded Assembly Views
    • 1301 Assembly Presentation Files
    • 1302 Manual Explosion Methods
    • 1303 Animating Your Explosion
  • 14. Basic View Creation
    • 1401 Model Documentation Environment
    • 1402 Creating Base Views
    • 1403 Creating Projected Views
    • 1404 Creating Auxiliary Views
    • 1405 Creating Section Views
    • 1406 Creating Detail Views
    • 1407 View Modification Tools
    • 1408 View Manipulation
  • 15. Dimensioning Methods
    • 1501 Dimension Types
    • 1502 Retrieving Model Dimensions
    • 1503 Creating General Dimensions
    • 1504 Creating Baseline Dimensions
    • 1505 Creating Ordinate Dimensions
    • 1506 Creating Chain Dimensions
    • 1507 Editing Dimensions
  • 16. Annotation And Symbols
    • 1601 Hole Notes And Chamfer Notes
    • 1602 Centermarks And Centerlines
    • 1603 Documenting Views With Symbols
    • 1604 Placing And Editing Leaders And Text
    • 1605 General Tables And Hole Tables
    • 1606 Revision Tables And Tags
  • 17. Bills Of Materials And Parts Lists
    • 1701 Examining The Bill Of Material
    • 1702 Editing The Bill Of Material
    • 1703 Create A Parts List
    • 1704 Balloon Placement
  • 18. Conclusion
    • 1801 Wrap-Up

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