Comprehensive Video Tutorials

Flash CS5.5 Training

CareerVision Training
Online

£ 72 - ($ 1.462)
+ IVA

Información importante

  • Curso
  • Online
  • Duración:
    Flexible
  • Cuándo:
    A definir
  • Campus online
Descripción

  The following course, offered by Career vision, will help you improve your skills and achieve your professional goals. During the program you will study different subjects which are deemed to be useful for those who want to enhance their professional career. Sign up for more information!

Información importante
Sedes

Dónde se enseña y en qué fechas

inicio Ubicación
A definir
Online

¿Qué aprendés en este curso?

IT
Flash

Temario

 

 •  Format: DVD or Instant Download
 •  Duration: 10.5 Hours (147 lessons)
 •  Instructor: Andy Anderson
 •  Platform: Windows PC or Mac
 

In this Adobe Flash CS5.5 Training Video, expert author Andy Anderson explains the ins and outs of using this powerful animation and video creation program.  Adobe Flash has become a web standard for animations, video and even gaming.  In this training video, Andy introduces you to the basics of Flash, preparing you to utilize it in many different fashions, including a review of the new features for the 5.5 update to the CS5 suite.

Andy starts with an introduction to the new features available in CS5.5, including asset sharing with projects, converting vector images to bitmap, publishing to iOS devices and much more. You will then get into the basics of creating your Flash documents and projects, this video tutorial covers topics ranging from working with text, graphics, animation and video.  You will learn how to work within the Flash timeline, utilize layers, create shapes and use the pen and other drawing tools.  You will be taught how to import graphics, save symbols to the library, work with masks, and even introduce audio into your Flash documents.  Andy teaches you using a unique combination of humor and instruction, which is extremely effective in allowing you to retain what you are taught.

By the conclusion of this computer based training video, you will have all the necessary skills to create your own flash movies, animations and web documents or even full websites!  Andy has included working files to allow you to use the exact same files he is using, increasing your ability to replicate the examples and learn Flash at your own pace.


Benefits of this Software Training:
 •  Tuition by expert tutors.
 •  Narrated training videos demonstrate the key tools and professional techniques
        helping you to work faster and smarter.
 •  Learning is fast as the trainers guide you using simplistic terms and minimal jargon.
 •  Personal Tutoring - Step-by-step video training from your own desktop.
        Delivered via DVD/CD training or online tuition.
 •  The tutor transfers knowledge to you quickly and effectively.
 •  All the concepts of each application are explained clearly and precisely.
 •  Course works on PC and Mac.
 •  Alternative to a boring book or manual and expensive training courses,
        seminars and amp; classes.
 •  Jump to and from lessons - learn at your own pace.
 •  The visual and practical nature shortens the learning curve compared to standard
        training manuals.


 

The following sections are available for free viewing. Click on the links below to get started.

Free Videos From This Course The Flash Timeline Working With Color Using Predefined Shape Tools Working With Gradients Working With Graphic Symbols Working With Fonts, Colors and amp; Size Building A Frame-By-Frame Animation Morphing Object With Shape Tweening Animating A Flash Mask Flash TV - Part 3 Working With Effects And Motion - Part 2 Using Flash To Access Web Sites Using Flash To Load External Images Using Macintosh And Windows Projectors Whats New In Flash CS5.5 Chapter 1 Introduction Working With Enhanced Scaling Assets Adding Pinning Support For IK Objects The Improved Snippets Panel Sharing Assets With The Projects Panel Cache As Bitmap, And Export To Bitmap Converting Vector To Bitmap Publishing To iOS Devices Conclusion Introduction To Flash Chapter 2 Intro Opening and amp; Saving Flash Working Documents Modifying Flash Preferences Controlling Document Settings Creating A Flash Project Basics Of Flash Publishing Quick Tip - Running The Animation Within Flash Quick Tip - Customize Tools Panel Working In The Flash Environment Chapter 3 Intro The Flash Timeline Working With Layers Controlling Layer Complexity With Folders Working With Layer Preferences Understanding Flash Scenes Quick Tip - Utilizing Flash File Info Quick Tip - Quick Access To Scenes Working With Colors - Gradients And Shapes Chapter 4 Intro Working With Color Using The Flash Deco Tool The Line Drawing Tool Understanding The Pencil Tool Working With The Brush and amp; Scatter Brush Tools Using Predefined Shape Tools Working With Gradients Quick Tip - Changing Colors With The Eyedropper Tool Quick Tip - Adding Strokes And Fills To Objects Quick Tip - Controlling The Edges Of Objects Working With The Flash Library Chapter 5 Intro Working With Flash Objects Understanding The Flash Library Working With Graphic Symbols Using Movie Clips Working With Flash Buttons Generating Graphic Symbols Creating A Movie Clip Making A Simple Button Working With External Libraries Swapping Library Symbols Quick Tip - Converting Strokes To Fills Working Flash Text Chapter 6 Intro Classic Versus CS5 Text Working In Classic Flash Text Working With Fonts, Colors and amp; Size Tracking, Kerning And Leading Spell Check and amp; Find And Replace Working With Rotation And Alignment Embedding Fonts Breaking Text Apart Multiple Text Boxes Quick Tip - Breaking And Reconnecting Column Text Quick Tip - Working With Special Characters Quick Tip - Formatting Columnar Text Importing Graphics Into Flash Chapter 7 Intro Bitmap Versus Vector Dragging And Dropping From An Application Dragging And Dropping From The Desktop Using The Flash Import Command Editing Bitmap Images Compressing Bitmap Images Converting Bitmaps To Vector Quick Tip - Setting Selection Preferences Working With Flash Animation: Frame-By-Frame Chapter 8 Intro Building A Frame-By-Frame Animation Modifying A Frame-By-Frame Animation Working With Alignment And Distribution Editing Tips Working With Classic Tweening Chapter 9 Intro Understanding Classic Tweening Setting Up The Document Creating A Classic Tween Rotating A Tween Object Working With Gravity Changing The Shape Of A Tween Shape Using Guide Layers Morphing Object With Shape Tweening Working With Shape Hinting Quick Tip - Working With Multiple Spans Quick Tip - Fading With A Tween Working In The Motion Tween Panel Chapter 10 Intro The Motion Editor Panel Setting Up The Document Creating A Frame-By-Frame Movie Clip Simulating Ground Using A Gradient Adding Mountains With A Motion Tween Creating A Phone Pole Adding Motion Tween Clouds Quick Tip - Centering Objects Using Shortcuts Quick Tip - Adding A Curve To A Motion Tween Working With Masks Chapter 11 Intro Generating A Basic Mask Animating A Flash Mask Adding To The Animated Mask Shape Changing A Mask Working With Complex Masks Adding Layers To An Existing Mask Quick Tip - Adding Layers To A Mask Working Audio In Flash Chapter 12 Intro Working With Audio Adding Audio To A Slide Show Creating A Stop Audio Button Playing and amp; Pausing Audio Syncing Audio To The Timeline Adding Audio To A Button Using Audio Editor In Flash Quick Tip - Controlling The Height Of A Timeline Layer Working With Video In Flash Chapter 13 Intro Using The Flash Media Encoder Adding Video To A Flash Document Controlling Flash Video Properties Customizing The Video Interface Flash TV - Lesson 1 Flash TV - Lesson 2 Flash TV - Lesson 3 Working With Effects - Filters And Bones Chapter 14 Intro Working With Effects And Motion - Lesson 1 Working With Effects And Motion - Lesson 2 Working With Flash Filters - Lesson 1 Working With Flash Filters - Lesson 2 Understanding The Bone Tool - Lesson 1 Understanding The Bone Tool - Lesson 2 Quick Tip - Letting Your Users Control The Animation Using Components And Snippets Chapter 15 Intro Using Flash To Access Web Sites Controlling Movie Clips With Components Modifying The Flash Cursor Using Flash To Load External Images Quick Tip - Whatever Happened To Behaviors Publishing A Flash Movie Chapter 16 Intro Debugging And Publishing Basics Bandwidth Profiler And Simulate Download Working Through Publish Settings Exporting To Other Formats Exporting To The QuickTime Format Using Macintosh And Windows Projectors Saving Publish Settings Quick Tip - The SWF History Log Quick Tip - Setting Publish Settings Conclusion Conclusion